Increasing popularity of gaming services and availability of advanced gaming controllers at cost-effective prices and more features are some key factors expected to drive market growth
The Global Gaming Controller Market research study published by Emergen Research is an extensive collection of insightful information about the Gaming Controller industry. The report covers the Gaming Controller Market segmentation along with a detailed outline of the Gaming Controller market size with regards to volume and valuation. The report provides comprehensive coverage of the Gaming Controller market scenario for the current period and forecast timeline of 2021-2028. The Gaming Controller market report contains an in-depth analysis of the historical, current, and projected revenues for every industry vertical, segment, end-use industries, applications, and regions.
According to Emergen Research, the global gaming controller market size was USD 1.78 billion in 2020 and is expected to reach USD 3.49 billion in 2028 and register a revenue CAGR of 8.9% during the forecast period, 2021-2028.
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Gaming Controller Market Dynamics:
Gaming controller is an input device generally used with video games and entertainment systems to offer input in video games or control objects or avatars in the games. Over the years, there has been significant improvements in features and designs of gaming controllers and now include directional pads, analog sticks, motion detection, touch screens, and multiple buttons. Gaming controllers are also available in wireless versions and with rapid advancements in virtual reality applications, gaming controllers are now being equipped with wireless motion controls.
Rapidly rising popularity of gaming, increasing disposable income among individuals, and technological advancements in gaming controllers are some key factors expected to drive market revenue growth over the forecast period. In addition, availability of gaming controllers that are small, compact, user-friendly, and comfortable to use is another key factor expected to further contribute to revenue growth of the market going ahead.
COVID-19 Impact Analysis
Social distancing and restrictions severely disrupted businesses and operations
Lockdowns caused disruptions in transportation and logistics
Impacted manufacturing activities and mining operations globally
Took a toll on economy of various countries
Caused sudden and drastic downturn in economic activity
Disrupted agriculture, fisheries, dairy, and other sectors
Caused loss of employment and financial crisis
Supply impacts were further compounded owing to reduced disposable income
Emergence of variants continue to cause concerns and impact normal routines
Gamepad Segment Revenue to Expand Significantly:
Gamepad segment is expected to register robust revenue CAGR over the forecast period attributable to rapid advancements in gamepad manufacturing, increasing efforts to improve experience of users, and rising affordability of gamepads.
Personal Segment to Account for a Significantly Large Revenue Share:
Personal segment is expected to dominate other end use segments in terms of revenue share over the forecast period attributable to significant rise in demand for personal gaming controller due to rising popularity of gaming and increasing level of disposable income among individuals, rapidly increasing base of gamers across the globe, and increasing affordability of gaming controllers.
The report further sheds light on the emerging growth opportunities, challenges, market threats, limitations, and factors likely to restrict the growth of the Gaming Controller market. The report further discusses in detail the market in international waters and the emerging trends in those regions. It also offers insights into the competitive landscape, market drivers, industrial scenario, and the latest product and technological developments to offer a comprehensive overview of the Gaming Controller market landscape.
Major Companies in the Market Include:
Logitech International S.A.
Microsoft Corporation
Sony Corporation
Nintendo Co. Ltd.
Razer, Inc.
HORI USA Inc.
Mad Catz Global Limited
Guillemot Corporation S.A.
dreamGEAR, LLC
Speedlink USA, Inc.
North America to Lead in Terms of Revenue Share:
North America is expected to account for largest revenue share over the forecast period attributable to increasing pool of games in the United States and Canada, growing prevalence of professional and casual gamers, availability of high-end gaming controllers in the region, rising spending on online gaming and accessories, and robust presence of key market players.
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For the purpose of this report, Emergen Research has segmented the global gaming controllers market on the basis of product, connectivity, compatibility, distribution, end-use, and region:
Product Outlook (Revenue, USD Billion; 2018-2028)
Joystick
Gamepad
Trackball
Light Gun
Throttle Quadrant
Connectivity Outlook (Revenue, USD Billion; 2018-2028)
Wired
Wireless
Compatibility Outlook (Revenue, USD Billion; 2018-2028)
Console
PC & Mobiles
Distribution Channel Outlook (Revenue, USD Billion; 2018-2028)
Offline
Online
End Use Outlook (Revenue, USD Billion; 2018-2028)
Commercial
Personal
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The report addresses the following key points:
The report estimates the expected market size from 2021-2028
The report provides a forecast of market drivers, restraints, and future opportunities for the Gaming Controller market
The report further analyses the changing market dynamics
Regional analysis and segmentation of the market with analysis of the regions and segments expected to dominate the market growth
Extensive competitive landscape mapping with profiles of the key competitors
In-depth analysis of business strategies and collaborations such as mergers and acquisitions adopted by the key companies
Revenue forecast, country scope, application insights, and product insights
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